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Need some halp again with my particles

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Now my problem ist, that the bricks in the wall transform along the normales of the particles. I have a force dragging them down, so when the burst of the wall they rotate to look down. (See the picture) Is there any way to avoid this?

I have taken a primitive SOP to merge my wall with the POP Net.

post-21-1063222757.jpg

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anyone mind reposting it here for posterities sake?

thanks

Marc

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Now my problem ist, that the bricks in the wall transform along the normales of the particles. I have a force dragging them down, so when the burst of the wall they rotate to look down.

You could try using a point SOP to make all of your normals face in a particular direction (or do whatever you want to do with them for that matter).

|andrew|

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