Barakooda Posted May 20, 2011 Share Posted May 20, 2011 How to group faces with normal point to the camera ? That will be very handy. B. Quote Link to comment Share on other sites More sharing options...
anim Posted May 20, 2011 Share Posted May 20, 2011 Group SOP/Normal tab there is Backface From parameter there you choose the camera and all primitives/points facing your camera will be selected to reverse that selection just use Combine tab of the same Group SOP and set your new group not equal old group (new group name and old group name can be the same) 2 Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted May 20, 2011 Share Posted May 20, 2011 If you need more control like a specific facing ratio then use a dot product between the geometry normal and a reference normal (by the difference in position of the geometry and the position of the camera). Quote Link to comment Share on other sites More sharing options...
Barakooda Posted May 25, 2011 Author Share Posted May 25, 2011 If you need more control like a specific facing ratio then use a dot product between the geometry normal and a reference normal (by the difference in position of the geometry and the position of the camera). thanks guys Quote Link to comment Share on other sites More sharing options...
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