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Texture on traced image projected on plane


Barakooda

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I have different kind of images and want to trace them, project them on plane,

then texture them with the same image and keep the proportions as much as possible with out tweaking

the UVtexture or Project nodes...

I have lots of issues with it...

any help and hints\tips will be gladly welcome !

B.

post-6180-130600991305_thumb.png

post-6180-130600992533_thumb.png

trace_project_project.hipnc

Edited by Barakooda
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here is modified file with notes

i don't know why you need that projection so I avoided it, but if it's important for what you are doing just describe it further

I wanted to use something i saw in L-system tutorial, deforming the leaf by override its points with simple l-system skeleton,

why projection? after trimming it doesn't add or delete the points,so that the reason i used project, its kind of experiment i wanted to do.

i upload example file.

in the left side, there is general structure of how i made the leaf.

in the right side, the example i tried to learn from and implement on my project

(the project it self i cant upload)

i will continue with anim simple structure for now and will deform the leaf later .

thank you Tomas and Emanuele !

and sorry for my ability to express my self :-)

Barak.

L-system_Nurbs03.hipnc

Edited by Barakooda
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