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Curle noise no mb [POP]


Tom

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So thing i quite simple.

If I add Curl Noise force in POP and if I change Advection type to Update Postion, motion blur is not working, but if I change it to Update Velocity it is working..

so its supposed to work like that or is it bug?

I almost get mad trying to find why my particles arent giving motion blur :D

Thanks in advance,

Tom

Edited by Tom
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So thing i quite simple.

If I add Curl Noise force in POP and if I change Advection type to Update Postion, motion blur is not working, but if I change it to Update Velocity it is working..

so its supposed to work like that or is it bug?

I almost get mad trying to find why my particles arent giving motion blur :D

Thanks in advance,

Tom

This is because in "Update Position" mode, yours particles have velocity == 0. Go and check in Detail View (recommended way of debugging). Common treatment is to use Trial SOP after POPnet to compute velocity from position change between frames.

hth!

skk.

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Detail view is almost essential. Change your Houdini look to technical desktop and you will have an overall more pleasant experience.

Actualy I use Detayls view quite often, but due to my lack of experience, I didnt figured out to check velocity ( I event didnt imagine that velocity could somehow be 0-ed out ),

I was for searching mistake in my particle/scene setup, not in particles itself.

Ps. I dont know why, but I feel that there is so many grammar mistakes in my text :D thats probably because I usually fail at english grammar tests.

Edited by Tom
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