N!K Posted November 23, 2011 Share Posted November 23, 2011 Hello Everyone, I have a noobie question that hopefully has a simple answer. I am trying to get a line object to follow along a path. If you check out the image you can see that I have done that. The issue is that not all the points of the line are sticking to the curve. Its following based on the pivot. How do I attach the line to the curve so that each point on the line is sticking to the path. Can someone please help me! Thanks! -NIK Quote Link to comment Share on other sites More sharing options...
3dbeing Posted November 23, 2011 Share Posted November 23, 2011 Look into the wire deformer, but I sometimes have problems with the wire deformer, so i end up using a wire deformer with a lattice. If I have time later I will post an example... Quote Link to comment Share on other sites More sharing options...
junaid Posted November 23, 2011 Share Posted November 23, 2011 how about using carve? Quote Link to comment Share on other sites More sharing options...
junaid Posted November 23, 2011 Share Posted November 23, 2011 here is an example file pathFollow.hip Quote Link to comment Share on other sites More sharing options...
NicoZ Posted November 23, 2011 Share Posted November 23, 2011 Nice example, thanks for sharing Quote Link to comment Share on other sites More sharing options...
3dbeing Posted November 23, 2011 Share Posted November 23, 2011 I was having trouble with both carve and wire deformer changing the length of the line on the turns. If you put down a measure sop and check perimeter, it will add a primitive attribute for the length. see if this is changing over time. I'll post another solution if I come up with one.... Quote Link to comment Share on other sites More sharing options...
N!K Posted November 25, 2011 Author Share Posted November 25, 2011 Thankyou for the file.... It helps alot Cheers!! Quote Link to comment Share on other sites More sharing options...
junaid Posted November 25, 2011 Share Posted November 25, 2011 yes by default when you convert nurbs curve to polygon curve it subdivide more points at bendy turns, that is why I resampled the curve with "Maximum Segment Length" to 0.1, before using carve, that should solve your problem. Cheers, Junaid I was having trouble with both carve and wire deformer changing the length of the line on the turns. If you put down a measure sop and check perimeter, it will add a primitive attribute for the length. see if this is changing over time. I'll post another solution if I come up with one.... Quote Link to comment Share on other sites More sharing options...
Fabiano Berlim Posted November 25, 2011 Share Posted November 25, 2011 You can also use creep. curve_creep.hip Quote Link to comment Share on other sites More sharing options...
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