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Tiny, fast particles


Macha

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I have tiny fast particles with motionblur but rather than smooth blurred lines I get irregularly dotted noisy ones.

I tried upping pixels samples (>100), increase dicing, shading, no motionfactor, raytracing bias, pixel filter types, but I cannot get a smooth result.

What else influences smooth motionblur?

Edited by Macha
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I can't speak from experience with Mantra for this problem, but with Renderman I've had to crank samples up to 24 or higher to get smooth results in the past (at which point I usually wondered if it would be worth just outputting motion vectors and doing it in comp instead)

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