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Is there a way to retarget missing texture maps easily?


magneto

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.. was just doing something related to this..

hou.fileReferences() will give you external file references

this will print node paths and files used

d = dict(hou.fileReferences())

for x in d.keys():

print x.path(), d[x]

I have a sample scene I am trying to render but there are missing maps. Is there a way to find them all, i.e. navigating to the operators using them, etc?

Thanks :)

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