magneto Posted June 27, 2012 Share Posted June 27, 2012 I have a Grid with some point colors. Is there a way to blur them so the point colors get blurred like an image? I couldn't think of anything, but here is how they look right now: Thanks Quote Link to comment Share on other sites More sharing options...
ehsan parizi Posted June 27, 2012 Share Posted June 27, 2012 (edited) have you tried smooth sop? (apply to color) Edited June 27, 2012 by ehsan parizi 1 Quote Link to comment Share on other sites More sharing options...
eetu Posted June 27, 2012 Share Posted June 27, 2012 (edited) How about the oddly enough named Smooth SOP set to Color? edit: ohh, ehsan won Edited June 27, 2012 by eetu 1 Quote Link to comment Share on other sites More sharing options...
Guest mantragora Posted June 27, 2012 Share Posted June 27, 2012 You may check this. I found it in some odforce/sesi topic. Don't remember who's the author. AttributeBlur.zip 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted June 27, 2012 Author Share Posted June 27, 2012 (edited) Thanks alot guys, super useful. I didn't inspect Smooth SOP enough to realize it had options to blur colors and other attributes But that made me also curious as to whether you could achieve other types of blurs. Like what about radial blur? Pretty sure this is not built-in, right? If not, then how would you do it? VOPs? Also in the case of Radial Blur, just like the Smooth SOP, I am thinking of being able to apply to any attribute. EDIT: That attribute blur OTL is great and pretty fast too. I can't see which line in the code does the blurring though. Edited June 27, 2012 by magneto Quote Link to comment Share on other sites More sharing options...
Annon Posted June 27, 2012 Share Posted June 27, 2012 You could always mantra-u it and treat it in COPs, then bring it back to SOP level if you don't have enough geo to smooth the attribute across. 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted June 27, 2012 Author Share Posted June 27, 2012 Thanks Christian, how would a basic setup of that be like? You render the geometry from top down and reference it in COPs? Quote Link to comment Share on other sites More sharing options...
pclaes Posted June 27, 2012 Share Posted June 27, 2012 You could also use and attribute transfer sop and wire the your colored grid into both inputs. Then make sure you set it to sample from more than 1 point and play with the radius a bit. 1 Quote Link to comment Share on other sites More sharing options...
magneto Posted June 27, 2012 Author Share Posted June 27, 2012 Great trick Peter, so many ways Quote Link to comment Share on other sites More sharing options...
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