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combining curvevalues with any other


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Hey,

Like mentioned above i'd like to combine a keyframed animationcurve with any other value. i.e. a camera moves and rotates with keyframed animation and i want to offset the rotation RELATIVE for 90 degrees. I don't want to use a parent object.

Thank you !

Lucas

EDIT:

Maybe a little weired report above so again:

i have an animated camera imported into houdini. All transformation and rotation parameters have keyframes. I'd like to offset the camera 90° over the y axis. !Relative to its present animation! In maya i.e. i could use the curve editor, select all keyframes of the parameter i'd like to offset and type "+=90" ...

hope thats comprehendible

Thank you

Lucas

Edited by hatrick
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  • 3 weeks later...

in Houdini

select keyframes in Channel View

and to Value field write +90

or for negative value write +-90 since just -90 would set all of them to exact -90 value

you can use this to offset them in time as well by writing something like +5 to Frame field...

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