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ViewPort Problem


Tato

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Hello everyone.

I'm having a problem in viewport. When i add Environment Light or Area Light in the scene and i switch from Normal Lighting to High Quality Lighting the hole scene becomes transparent in viewport.

Can anyone help me or have any suggestions?

I'm Running Houdini On HP Z800 Workstation with FirePro V7900 Graphics.

Here is screenshot

155pd08.jpg

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