Tato Posted November 16, 2012 Share Posted November 16, 2012 Hello everyone. I'm having a problem in viewport. When i add Environment Light or Area Light in the scene and i switch from Normal Lighting to High Quality Lighting the hole scene becomes transparent in viewport. Can anyone help me or have any suggestions? I'm Running Houdini On HP Z800 Workstation with FirePro V7900 Graphics. Here is screenshot Quote Link to comment Share on other sites More sharing options...
mangi Posted November 16, 2012 Share Posted November 16, 2012 Have you tried changing the 3dview option in the houdini Preferances Just a wild shot mangi Quote Link to comment Share on other sites More sharing options...
Tato Posted November 17, 2012 Author Share Posted November 17, 2012 Yes, i have already tried changing the 3dview but it doesn't helps Quote Link to comment Share on other sites More sharing options...
DaJuice Posted November 18, 2012 Share Posted November 18, 2012 It's a known bug Tato. It happens with nvidia cards as well. Quote Link to comment Share on other sites More sharing options...
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