j00ey Posted January 23, 2013 Share Posted January 23, 2013 Hi I'm pretty new to Houdini and I'm having a pretty basic problem. I did one of the tutorials on the SideFX site and it used point instancing enabled by adding an instance render parameter, now I'm trying something myself and I cannot work out why my instanced geometry is visible in the viewport, not just at render time. I have a subnet, inside of there are two networks, one is a grid, one is my instanced geometry [in this case an led]. The grid network has the point instancing render param and when I dive in there I just see points, but up at subnet and obj level I get the full led geometry making everything very sluggish. I've looked through the scene I made doing the tutorial and I can't see anything I'm doing wrong. Can anyone help me? Thanks very much... Quote Link to comment Share on other sites More sharing options...
j00ey Posted January 24, 2013 Author Share Posted January 24, 2013 In case anyone else comes across this problem, I managed to fix it by turning off point instancing in the display options : in the Geometry tab, under Tessellation Quote Link to comment Share on other sites More sharing options...
malexander Posted January 24, 2013 Share Posted January 24, 2013 The tutorial was written before the viewport was capable of point instancing. If you'd like to use the viewport's point instancing option to accelerate instances, just skip the step where the Copy SOP stamps the instances on the points, and keep the display flag on the final SOP with the points. Quote Link to comment Share on other sites More sharing options...
kev2 Posted July 20, 2013 Share Posted July 20, 2013 Thanks Jooey, was really perplexed until I came across your post. Kevin Quote Link to comment Share on other sites More sharing options...
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