pxlfx Posted February 3, 2013 Share Posted February 3, 2013 (edited) Hi there ! I've been trying to achieve Iridescent shader for a beetle in houdini for a long time and have reached only at very basic shader as seen. I also found a rsl shader dev online http://www.sfdm.scad...nce_shader.html is there any way to convert this to vex ? Thank you ! Edited February 3, 2013 by pxlfx Quote Link to comment Share on other sites More sharing options...
edward Posted February 4, 2013 Share Posted February 4, 2013 Funny you should mention a shader from VSFX419 http://www.sfdm.scad...conversion.html PS. google is your friend Quote Link to comment Share on other sites More sharing options...
symek Posted February 4, 2013 Share Posted February 4, 2013 Odforce is your friend too: http://forums.odforce.net/index.php?/topic/4788-coatings-iridescence/ Quote Link to comment Share on other sites More sharing options...
pxlfx Posted February 4, 2013 Author Share Posted February 4, 2013 Thanks Edward I tried that but gave me an error in "line 19" "vector hilite" and Thanks Szymon ! I had look at at long before, It mite sound stupid but I really dont understand the high level of physics ! sorry Quote Link to comment Share on other sites More sharing options...
pxlfx Posted February 4, 2013 Author Share Posted February 4, 2013 Is there anyone who could help me convert and compile the file ? Cheers Quote Link to comment Share on other sites More sharing options...
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