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Iridescent shader


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Hi there !

I've been trying to achieve Iridescent shader for a beetle in houdini for a long time and have reached only at very basic shader as seen. I also found a rsl shader dev online http://www.sfdm.scad...nce_shader.html is there any way to convert this to vex ? Thank you !


Edited by pxlfx
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Thanks Edward I tried that but gave me an error in "line 19" "vector hilite" and Thanks Szymon ! I had look at at long before, It mite sound stupid but I really dont understand the high level of physics ! sorry

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