tuangD Posted August 12, 2002 Share Posted August 12, 2002 I came across the conversation in "new poll" in General Chat... about the object constraint, can we limit one object transition say tx ty tz, so it will not go inside another object? just curious?? cheers -tuang Quote Link to comment Share on other sites More sharing options...
danteA Posted August 12, 2002 Share Posted August 12, 2002 In short, not really. If you want to do simple collision detection, you could always do the hacky thing by testing the intersection of the bounding boxes of your object. If you want true object collision, then I would look into using RBD in some way. Quote Link to comment Share on other sites More sharing options...
tuangD Posted August 13, 2002 Author Share Posted August 13, 2002 I'm thinking of that hacky thing too. Can you give me a clue how can I do the bounding boxes intersection? Through CHOPs or SOPs? thanks -tuang Quote Link to comment Share on other sites More sharing options...
danteA Posted August 13, 2002 Share Posted August 13, 2002 I've never tried it myself. Maybe an expression function using bbox() ? Quote Link to comment Share on other sites More sharing options...
tuangD Posted August 13, 2002 Author Share Posted August 13, 2002 hmm... ok I'll try it... cheers. -tuang Quote Link to comment Share on other sites More sharing options...
thekenny Posted August 16, 2002 Share Posted August 16, 2002 if it is a constraint at the object level use the BlendOP. ill named, but it will do the job for you. depending on how/where you a parent the object with the keep position while parent option, you will get the desired results by toggling off all the rotations and scales for the one parent you want to follow. the BlendOp if used correctly will give all the constraints you want. one pt. two pt. three pt. rotational. an object's lookat should pass for the up-vector constraint in most cases. hope that helps. -k Quote Link to comment Share on other sites More sharing options...
tuangD Posted August 16, 2002 Author Share Posted August 16, 2002 oh that's cool I'll try it too! thanks kenny -tuang Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.