muralikrishna Posted April 19, 2013 Share Posted April 19, 2013 (edited) Hi all.This is murali krishna.Im new to houdini and its really amazing software with a great control with each and every thing in it.Im so impressed.Recently started test out some pyro explosions but i got stuck with a huge render times for example the attached image is rendered about 3hrs of time and Initial first frames are taking around 8-12 hrs of time so someone can pls guide me through optmization ways and workflows in houdini.Pls find the hip file in the attachment. Explosion_Test.hipnc Edited April 19, 2013 by muralikrishna Quote Link to comment Share on other sites More sharing options...
foam Posted April 20, 2013 Share Posted April 20, 2013 Haven't check the file - but did you try writing out the sim to disk? Quote Link to comment Share on other sites More sharing options...
muralikrishna Posted April 22, 2013 Author Share Posted April 22, 2013 Hi, Thanks for ur reply,Sim is already cached.anyways i figured out the problem,now it is solved,it is due to the fire opacity graph.Here is my final render hope u all like it. https://vimeo.com/64535354 Thanks Murali Krishna Quote Link to comment Share on other sites More sharing options...
br1 Posted April 22, 2013 Share Posted April 22, 2013 Can you give more details about that opacity graph and why it affected your render ? Nice sim by the way ! 1 Quote Link to comment Share on other sites More sharing options...
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