Jump to content

small popnet problem


Recommended Posts

Hi,

please, as a newbie its pretty hard to find small mistakes. Can anyone tell me why the particles in the popnet with a numhit attribute wont change the color as I expected?

(attachement)

Thank you in advance for any advice.

numhit.hip

Edited by Follyx
Link to comment
Share on other sites

I don't see the colors either while inside popnet1, just black particles, but as soon as I jump up one level, it is visible in SOPs

so what you can do is jump up to /obj/geo1 where you have your display flag on popnet1 and lock that viewport using pin on top right

then jump into popnet1 and you will still see the colors since you are still looking at the result of popnet in SOPs

it may be different for you because the opengl problems vary among the versions and graphics cards that I don't know how it is right anymore :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...