meshsmooth Posted April 22, 2004 Share Posted April 22, 2004 I just got my hands on a 21 inch monitor for $50. A new video card is on the cards. So anybody using Dual monitors? What is your setup? How is it? Etc... As far as card recommendations I am looking at the mid to upper gforce fx price range I think I injured my self carrying it Quote Link to comment Share on other sites More sharing options...
NatXotic Posted April 26, 2004 Share Posted April 26, 2004 i do. WinXP pro, 3,06GHz with HT, Wildcat VP 880pro, 1GB RAM, 2 ScenicP4 19" Monitors. It's wonderful. I had to activate OpenGL on both screens in order to work in Houdini FullSize. I'm very happy with the wildcat. haven't tested it extensively yet, as my system is pretty new, but a couple first hardware renders were amazingly fast. Before that i used a Geforce 2MX so there must be a difference Quote Link to comment Share on other sites More sharing options...
kumpa Posted December 21, 2005 Share Posted December 21, 2005 job: p4 3.06 2gb ram quadro 4000 256mb houdini 8.383 syncmaster 957p 2X 1280x1024 win XP home: p4 2.8 2gb ram quadro 1100 128mb houdini 8.383 syncmaster 1100df 2X 1600x1200 win XP both configs couldnt work better on winxp, but i used to have bug that whenever 3d window was streched over two third of screen framerate fell to 0.01 fps (also present in maya, max,xsi,rhino) Quote Link to comment Share on other sites More sharing options...
Visual Cortex Lab Posted December 21, 2005 Share Posted December 21, 2005 I do use dual 1280x1024 TFT ... i cant live without dual monitor since first time i used 'em .. which is long time ago . left monitor big viewport or netview (depending on desktop) and right monitor parameter/netview/viewer/IPR preview layout. using Quadro FX Quote Link to comment Share on other sites More sharing options...
malexander Posted December 21, 2005 Share Posted December 21, 2005 both configs couldnt work better on winxp, but i used to have bug that whenever 3d window was streched over two third of screen framerate fell to 0.01 fps (also present in maya, max,xsi,rhino) Sounds like your double-buffered viewer took up enough video RAM to cause serious video to main mem thrashing, especially on the 128Mb card. Having dual monitors takes up twice the framebuffer memory as a single monitor, with the same per-monitor resolution. This means that the card has less space available for textures, models, shaders and the like, and in the worst case, they must be fetched for each frame because they keep bumping each other out of video RAM. The result? 0.01 fps. So, make sure you have enough mem on the card that's driving the monitors (at least 256Mb for dual 1280 or dual 1600), since you want extra memory left over for your models Quote Link to comment Share on other sites More sharing options...
kumpa Posted January 20, 2006 Share Posted January 20, 2006 Hi! now i got used to 2048 resolution (dual monitor) with quadrofx 1100 (128mb) and everything works just fine. (i guess it must be some kind of bug). There is soooooo much space now:} bye kumpa Quote Link to comment Share on other sites More sharing options...
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