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converting scattered to poly


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Hi

Is it possible to convert a painted and already scattered selection to a primitive for further use in volumes? already tried it with a convert sop from type "all" to "poly" but if I plug this into my isooffset, no volume will be generated.

Thanks in advance

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hi chris,

fantastic, thanks a lot. as a beginner its sometimes hard to see the correlation of the nodes. not to mention the ignorance of the existence

of themself.... learning, learning, learning and have fun with the new knowledge...

Thanks a lot

Olly

Edited by Follyx
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Hi Christian

I'm also getting to grips with volumes. Couldn't you also just use an ISO offset on the scattered points and set it to point cloud mode? Or is that not a good workflow for some reason?

Thanks

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