oslo Posted July 26, 2013 Share Posted July 26, 2013 (edited) Hello guys. Shading\Lighting test from my friend Vladymyr Mikheyenko Edited July 26, 2013 by oslo 2 Quote Link to comment Share on other sites More sharing options...
gui Posted July 26, 2013 Share Posted July 26, 2013 Cool! Can u share more details? Quote Link to comment Share on other sites More sharing options...
Mikhey Posted July 30, 2013 Share Posted July 30, 2013 Use a standart mantra surface shader, 3 area lights, also use fur and many passes for compositing) Quote Link to comment Share on other sites More sharing options...
tdu Posted December 6, 2014 Share Posted December 6, 2014 Very cool! But those glasses need to reflect something!! Maybe a photographer Quote Link to comment Share on other sites More sharing options...
Hazoc Posted December 12, 2014 Share Posted December 12, 2014 Very cool! But those glasses need to reflect something!! Maybe a photographer A mushroom cloud done with pyro tools. 2 Quote Link to comment Share on other sites More sharing options...
up4 Posted December 13, 2014 Share Posted December 13, 2014 Hi! Are you using the fur framework for the "unshaven" look? The eyebrows too? If so, I'm also trying to make short human body hair on a male figure work with the Houdini fur framework without the use of guide curves at all. I'm using a fur direction map instead (plus maps for color, density, length, width, frizz, etc.) , especially for the longer "short" hair on the head, eyebrows chest, etc. Thanks! Vincent Quote Link to comment Share on other sites More sharing options...
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