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What algorithm does the Cloth Solver in Houdini use?


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Hi,

I thought it was created using existing DOPs but it is a compiled node. I didn't see any mention of the algorithm used in the help card. Is it using Verlet integration? It seems like that but I am not sure. Perhaps our local cloth experts would know more about this :)

I am not up to date with the latest cloth techs, but is Verlet still the best we got to simulate cloth? I thought that was only used for basic cloth with some advanced capabilities.

Thanks :)

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