Jump to content

Texture on Volume


Diego A Grimaldi

Recommended Posts

Hey guys,

I've been asked to imitate this kind of effect

I am still fairly new to Houdini and I've been trying to dig around the forum for a way to do this.

Some sort of ghost fx that emits fluid, therefore I was thinking of emitting fluid from an object and shade the volume with texture..Is that possible in Houdini?

If you know of any other ways to achieve this kind of fx I would gladly give them a shot!

Is there a way to add a texture to a volume? I've been able to transfer color to fluids, but I can't transfer UVs info to fluids...

Any help please?

Link to comment
Share on other sites

Thank Luke, but that doesn't seem like it would be very accurate, would it?

I've tested it out the way you said, and I don't see how I could achieve that type of effect...It sorta work, but it seems like the texture would swim through the sim....I'll keep it in mind though, thanks ;)

Unless you have something else in mind..

Link to comment
Share on other sites

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...