Follyx Posted October 10, 2013 Share Posted October 10, 2013 (well not for me) Why in hell doesnt fall the voronoi pieces if I animate the switch (glue_net).And yes, I used a constant approach in the channel editor for each of the keyframes. Thanks for any reply simple_gluetest.hip Quote Link to comment Share on other sites More sharing options...
yesyes Posted October 11, 2013 Share Posted October 11, 2013 lol........ u r fraustrated bcz they don't fall Quote Link to comment Share on other sites More sharing options...
Follyx Posted October 11, 2013 Author Share Posted October 11, 2013 (edited) wow, what a useful answer... tztztz ...one beer short of a sixpack Edited October 11, 2013 by Follyx Quote Link to comment Share on other sites More sharing options...
rayman Posted October 11, 2013 Share Posted October 11, 2013 set Overwrite with SOP parameter on Glue Network Constraint inside DOPs to 1 Quote Link to comment Share on other sites More sharing options...
substep Posted October 11, 2013 Share Posted October 11, 2013 sop solver works great for this stuff. simple_gluetest_sopsolver.hip Quote Link to comment Share on other sites More sharing options...
Follyx Posted October 15, 2013 Author Share Posted October 15, 2013 thanks a lot. Are there other possibilities as well? Quote Link to comment Share on other sites More sharing options...
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