Nicholas Yiallouris Posted April 18, 2014 Share Posted April 18, 2014 (edited) How would one add a vortex force in POP's ? The "Vortex Force" looks like it wants a RBD Solver and the "Gas Vorticle Force" looks like it wants a Pyro Solver Edited April 18, 2014 by NicY Quote Link to comment Share on other sites More sharing options...
eetu Posted April 18, 2014 Share Posted April 18, 2014 You can always create a custom volume force in vops: ee_vortex_field_force.hip 1 Quote Link to comment Share on other sites More sharing options...
Nicholas Yiallouris Posted April 18, 2014 Author Share Posted April 18, 2014 Legend ! Need to dissect this now. Quote Link to comment Share on other sites More sharing options...
eetu Posted April 19, 2014 Share Posted April 19, 2014 For completeness' sake, here is the same thing done with a vop force, the vop network is essentially the same. Generally, if you're working with a bucketload of particles, then it makes sense to create a volume with the forces baked in (as in the first hip), but if you have less particles then it might make sense to calculate the forces per particle as in this one. ee_vortex_vopforce.hip 4 Quote Link to comment Share on other sites More sharing options...
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