wells9076 Posted June 27, 2014 Share Posted June 27, 2014 I was attempting to a chain breaking fx,mainly about a chain was pulled on both sides,and breaks, trying to do bullet and constrain but it doesn`t turn out well,has anyone have better idea. Quote Link to comment Share on other sites More sharing options...
kleer001 Posted June 27, 2014 Share Posted June 27, 2014 I advise you hand animate the breaking link and then drive the rest off of that. That, instead of depending on sims for the breaking its self. You might also want to look into plasticity if you're set for simming the break. Can you provide an animation or a scene? Quote Link to comment Share on other sites More sharing options...
tricecold Posted June 30, 2014 Share Posted June 30, 2014 Imho bullet should be able to do this fairly well, prefracture some breaking parts, glue constrain them, It should work fine, If you can share a scene file we might be more helpfull Quote Link to comment Share on other sites More sharing options...
tricecold Posted June 30, 2014 Share Posted June 30, 2014 here is one. Quote Link to comment Share on other sites More sharing options...
tricecold Posted June 30, 2014 Share Posted June 30, 2014 sorry here you go Chain_Break.hip Quote Link to comment Share on other sites More sharing options...
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