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Diego A Grimaldi

DOP camera culling (smoke)

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Hey everybody,

 

I'm sure there must be a pretty straight forward solution to this problem, but I just can't seem to wrap my head around it.

 

I have found ways to do camera culling in SOPs but I still can't find a way to do it in DOPs. I've looked all over forums but I couldn't find anything.

 

Specifically I'm trying to do a camera cull on a smoke sim in DOPs. Any help would be greatly appreciated.

 

Thanks in advance.

 

Diego :)

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Create a sink volume using the frustrum of the camera or just by parenting it to the camera

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The way I do it, is to break the fluid resize node in DOPs, then go inside the sop solver, and add a clip to the end of the chain.  You can build a tool to clip the frustrum that will work even better than this example, but this should give you an idea...  check the teal nodes

clipfluid.hipnc

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@Remi: I ended up using Loudsubs method

 

@Loudsubs: Thanks man, it worked like a charm! Thank you for color coding too, it made it even easier :D

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