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Post-Render Script - Delay a few minutes


cgcris

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Hi Guys,

 

I currently have flip fluid sim which is caching at about 5 minutes a frame.

 

I would like to leave another pc doing the whitewater sim overnight, but unless I put some sort of delay on the cache node it will

catch up with it.

 

What would be a Post-Render script so that in every frame the sim delays for a bit?

 

Or is there a better way of doing this?

 

Thanks,

Cris

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