Rio.Dominia Posted November 5, 2014 Share Posted November 5, 2014 Hi guys. I have got a close-up shot fire efftects. a big fire,! t's about a 5 meters high gate bruning and being hitting a bite. I have sim the fire with a high resolution 600 530 330 But.the details are not meet demand . May be the shot is too close, So the edge of the fire is so blur, How can I make it sharp? I tried Sim the N field to use the pyro2 displacement shader , But it still not good enough. So how could I do now . The fist picture is nearly like what I Sim now. But the other picture is what the director want. Quote Link to comment Share on other sites More sharing options...
pbarua Posted November 5, 2014 Share Posted November 5, 2014 Reduse "Temperature Diffusion". Default is 0.5 which is quite high. You can sharpen it in comp itself. Quote Link to comment Share on other sites More sharing options...
Rio.Dominia Posted November 6, 2014 Author Share Posted November 6, 2014 Reduse "Temperature Diffusion". Default is 0.5 which is quite high. You can sharpen it in comp itself. Thanks. I already reduse this value to 0.25 . Maybe I should reduse to 0.1 or even lower. But, How about the details? U know the resolution is too high enough , but the details can't make director feel OK. Quote Link to comment Share on other sites More sharing options...
traiano Posted November 6, 2014 Share Posted November 6, 2014 try rendering with micropolygon renderer Quote Link to comment Share on other sites More sharing options...
Diego A Grimaldi Posted November 6, 2014 Share Posted November 6, 2014 Chek out this thread http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=30370 Quote Link to comment Share on other sites More sharing options...
Rio.Dominia Posted November 7, 2014 Author Share Posted November 7, 2014 Chek out this thread http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=30370 Thanks , It really helps a lot Quote Link to comment Share on other sites More sharing options...
Rainroom Posted November 8, 2014 Share Posted November 8, 2014 Playing with the ramp color (generally making it really contrasty) in the Fire tab helps quite a bit to bring out a lot of sharp details in the fire. Quote Link to comment Share on other sites More sharing options...
Diego A Grimaldi Posted November 10, 2014 Share Posted November 10, 2014 Yea Joker files on sidefx forums about fire are awesome Quote Link to comment Share on other sites More sharing options...
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