Atom Posted December 16, 2014 Share Posted December 16, 2014 (edited) Hi All, I finally have my scene with architecture layer out. Now I want to flood a small portion of the city. To me it is a small part, but to Houdini it seems large. I have a box emitter sized (0.5,75,150) located @ (4500,100,900). I need a FLIP tank sized (4600,675,800) located @ (2230,-170,650). I can create the FLIP tank from the shelf tool but when I start typing in the required size Houdini goes off into la-la land and never comes back. How do I create a fluid over a large area? Is there any way to make Houdini stop cooking while I am typing in the dimensions of the fluid box? Edited December 16, 2014 by Atom Quote Link to comment Share on other sites More sharing options...
Sierra62 Posted December 16, 2014 Share Posted December 16, 2014 To stop Houdini from cooking while you type, I would switch Houdini from auto update to manual, or you can disable simulations by clicking on the brain in the bottom corner. Quote Link to comment Share on other sites More sharing options...
eetu Posted December 16, 2014 Share Posted December 16, 2014 .. And make sure that the flip resolution is not set at the default 0.1, as that will end up with some rather high res volumes. Quote Link to comment Share on other sites More sharing options...
pbarua Posted December 16, 2014 Share Posted December 16, 2014 And you can also put down a null dop with visibility flag on it. This way you are cooking nothing...................... Quote Link to comment Share on other sites More sharing options...
Atom Posted December 16, 2014 Author Share Posted December 16, 2014 Thanks, I keep forgetting about the auto-update button being on by default. Quote Link to comment Share on other sites More sharing options...
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