frankengen Posted January 28, 2015 Share Posted January 28, 2015 Can anyone help me with why this is example scene with two pieces are wibbling when spinning around and axis pointing at one another. ANy help would be apreciated. THanks Frank Quote Link to comment Share on other sites More sharing options...
frankengen Posted January 28, 2015 Author Share Posted January 28, 2015 rotate_With_Wobble.hiplc Quote Link to comment Share on other sites More sharing options...
eetu Posted January 28, 2015 Share Posted January 28, 2015 You are rotating your piece around a vector that starts from the coordinate system origin, not the centroid of your object. You could probably use Axis Transform SOP, or modify your vopsop by subtracting the centroid (a) from your P (in effect, moving your object to world origin), applying your rotation matrix, and then adding a back to the result (moving the object back). rotate_With_Wobblee.hiplc Quote Link to comment Share on other sites More sharing options...
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