br1 Posted March 23, 2015 Share Posted March 23, 2015 I need an object to cast shadows on every other object but not onto himself, and it should still receive shadows from the other objects in the scene... Any idea ? Quote Link to comment Share on other sites More sharing options...
eetu Posted March 23, 2015 Share Posted March 23, 2015 If it's ok a duplicate a light, then you can do it with the shadow masks ee_noselfshadow.hip Quote Link to comment Share on other sites More sharing options...
br1 Posted March 23, 2015 Author Share Posted March 23, 2015 Thanks Eetu, I was looking for a shading approach, but your method should be fine. I have a a few lights in my scene , yet not that many, I guess I'll duplicate them and do some links. Still would be nice if it was possible through shading ... Quote Link to comment Share on other sites More sharing options...
eetu Posted March 23, 2015 Share Posted March 23, 2015 Ah, I'm sure there is a shading approach too, I thought you were looking for something more like this Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.