Midway83 Posted March 24, 2015 Share Posted March 24, 2015 Hello guys ! I'm always training myself in Voronoi fracture with Houdini. Now I have another problem ^^" I have a mesh with a shell, and the Voronoi fracture understand that. But not with all pieces. I have weird inside mesh added in a few pieces and I don't know why :/ I tweak the random seed in Voronoi fracture points sop but I always have one or two piece with weird inside polygons :/ Thanks Quote Link to comment Share on other sites More sharing options...
pbarua Posted March 24, 2015 Share Posted March 24, 2015 Do you have "Create Inside Surface" turned off? Quote Link to comment Share on other sites More sharing options...
Midway83 Posted March 24, 2015 Author Share Posted March 24, 2015 The thing is; when i uncheck "create inside surface", I don't have the bridges between my interior and exterior anymore. (Even if I had it in my original mesh). ^^" Quote Link to comment Share on other sites More sharing options...
Rio.Dominia Posted April 3, 2015 Share Posted April 3, 2015 before u Voronoi fracture the object . U better facet the geo,and add the normall attribute. then add a fuse node. and convert the geo to polygon. If that can not help, U can also add a subdivide node before Voronoi fracture . Quote Link to comment Share on other sites More sharing options...
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