ciliath Posted June 11, 2015 Share Posted June 11, 2015 so yeah, im trying to put some fire on my object. But i keep getting this choppy emission, which seem to come from my heat field. I've already tried upping the substeps, but doesnt seem to change a lot :/ So what do I do? Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted June 11, 2015 Share Posted June 11, 2015 Looks like it needs more substeps. When you say you upped the substeps can you be more specific? Quote Link to comment Share on other sites More sharing options...
ciliath Posted June 11, 2015 Author Share Posted June 11, 2015 substep 3 ~ Quote Link to comment Share on other sites More sharing options...
Skybar Posted June 11, 2015 Share Posted June 11, 2015 Dopnet or pyro solver substeps...? Quote Link to comment Share on other sites More sharing options...
lukeiamyourfather Posted June 11, 2015 Share Posted June 11, 2015 substep 3 ~ Try like 20, 50, 100. Sometimes it can take a lot of substeps if things are moving a lot between frames. Quote Link to comment Share on other sites More sharing options...
ciliath Posted June 11, 2015 Author Share Posted June 11, 2015 upped the substeps on dopnet to 6 now, seems to have solved the problem thanks guys x) Quote Link to comment Share on other sites More sharing options...
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