ObiNon Posted June 19, 2015 Share Posted June 19, 2015 (edited) Hi I am trying to do a flip card animation where the polygons flip over to reveal the texture on the backside of a grid. I am new to houdini and don't know how to rotate or scale the individual uv islands so that the backside reads correctly after its done rotating. see below. I am separating the polys using a facet sop and then looping through each individual poly using a for each and rotating each poly in x using a primitive SOP. Any ideas ? Thanks Edited June 19, 2015 by Mdonovan Quote Link to comment Share on other sites More sharing options...
konstantin magnus Posted June 19, 2015 Share Posted June 19, 2015 reminds me of a tutorial by peter quint: https://vimeo.com/15104370 Quote Link to comment Share on other sites More sharing options...
Atom Posted June 19, 2015 Share Posted June 19, 2015 (edited) Split your 3D view Left/Right and move your mouse into the new view. Press SPACEBAR-5 to activate the UV viewer. Inside your UV Project node try scaling the y-axis by -1. Or post your file so far so we can have a look. Edited June 19, 2015 by Atom Quote Link to comment Share on other sites More sharing options...
ObiNon Posted June 19, 2015 Author Share Posted June 19, 2015 (edited) Thanks guys ... here is the hip (its zipped with the textures). Atom ... I have not tried your suggestion yet ... but ... I need to scale each polygons uv individually I think. flipcard.zip Edited June 19, 2015 by Mdonovan Quote Link to comment Share on other sites More sharing options...
ObiNon Posted June 19, 2015 Author Share Posted June 19, 2015 just attached the file Quote Link to comment Share on other sites More sharing options...
Atom Posted June 19, 2015 Share Posted June 19, 2015 I have been reviewing the file and the best guess I can come up with is that inside the FOREACH instead of using "prim" in your expression consider using "primuv" instead. You will need to also multiply the u and v values by the FORVALUE. Quote Link to comment Share on other sites More sharing options...
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