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Hair/fur optimizations


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Are there magic tricks I should be aware of? A checkbox to make hair renders quicker? Historically there've generally been tricks for rendering hair/fur quickly or more accurately (Renderman's Sigma hiding, MR's hair presets for example), and I was just wondering if there was anything I needed to know in Houdini beyond the usual Mantra tweaking to get good times on hair/fur?

Edited by benderonline
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Check out this thread - http://forums.odforce.net/topic/11770-rendering-fur-with-gi/

 

There's some pretty handy optimisations covered in this video - https://cmivfx.com/store/578-houdini-fur-tools

 

Both basically render the fur curves without shadows. Then convert the curves in to a volume and use this to cast shadows.

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