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Simulate last frame after crash FlIP Fluids


dennisvolkerts

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Hi,

I got alot of crashes with my FlipFluid sim at a cetrain time because Im out of RAM.

Is there a way to pick up your lost frame and use that as a initial state to resim from there?

Whats the best workflow?

 

There's also one thing i dont realy understand exactly.. Why is the data getting bigger and bigger?

It just save's point position and v data right? particle count stays the same, no reseeding also.. so whats makes the files go bigger then?

 

Help would realy be appriciated!

thnx alot!

Edited by dennisvolkerts
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