weegie_km Posted August 1, 2015 Share Posted August 1, 2015 Hi, This might be a very noob question, but I am still in learning of Houdini and I am stuck at this one point. Basically I got a ring of points that I want to copy a bent geometry to. However the twist/ bend sop only bend in one direction, so the same thing happens when I copy it over. My goal is to get them all to bend out from the circle and with a bend going downwards. Any suggestions on how I can do it? I have attached some images that might help explain what I want. Thanks.. Quote Link to comment Share on other sites More sharing options...
Atom Posted August 1, 2015 Share Posted August 1, 2015 (edited) What about something like this. Create a stamp variable for $PT, I called mine point_num. Then add a transform after the bend so you can rotate the resulting bend to the correct value based upon the point number of the circle? I linked the stamp expression to the circle division count so if you increase the divisions in the circle, the stamp will take that into account. 180+stamp("../copy1","point_num",0) * (360/ch("../circle1/divs")) ap_bend_tube_around_circle.hipnc Edited August 1, 2015 by Atom Quote Link to comment Share on other sites More sharing options...
weegie_km Posted August 2, 2015 Author Share Posted August 2, 2015 Thank you so much, that seem to be the solution for me. Saved my day (and time). Kine Quote Link to comment Share on other sites More sharing options...
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