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How to overwrite vel attribute on packed animated object


coolcoke33

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Hi everyone,

 

I have a simple scene that my ball is animated to break a box object.

 

I'm using created animated static objects to catch ball animation and I'm trying to override my velocity attribute from SOP to get stronger impact on my box object. But is seems somehow it doesn't overwrite my velocity. Or there is other way can help it to get stronger impact?

 

Any help would be appreciated

Rnd.hipnc

Edited by coolcoke33
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It does look like your velocity is being transfered correctly. You can try the oldest trick in the book. Simply make the animation happen quicker. I moved your Translate-Y keyframe from frame #24 to frame #12 and the bust through animation increased. SHIFT-MIDDLE-CLICK on your Translate Y value to bring up the curve editor. Get rid of the easing, that slows it down at the end.

Edited by Atom
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