ParticleSkull Posted November 19, 2015 Share Posted November 19, 2015 I'm gettin' this weird problem. Around frame 164 the RBD sphere just stopped (near the very end).I've tried to recreate the scene and the same problem happened, I'd love to understand why.I've noticed that if I increase the AutoDop substeps the rbd stops earlier. Could it be related to cache? I've tried caching it with a file node but it didn't solve the problem. Also, does anybody knows if the ROP Output Driver works on the apprentice version? I've seen someone using it and i've just tried it with no success. I'm with the apprentice, btw.The file is attached in case anyone can have a look Thx,AlvaroBuoancy_v2_.hipnc Quote Link to comment Share on other sites More sharing options...
johner Posted November 19, 2015 Share Posted November 19, 2015 Assuming you're using the Bullet RBD solver, you likely need to turn off Enable Sleeping on the RBD Object | Collisions | Bullet Data tab. (Once the object slows down enough to float, it goes to sleep!) Quote Link to comment Share on other sites More sharing options...
ParticleSkull Posted November 19, 2015 Author Share Posted November 19, 2015 Yeah, solved it Thx, John./Alvaro Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.