Atom Posted December 5, 2015 Share Posted December 5, 2015 Hi All, I have a FBX rig with nulls as controllers. Is there anyway to re-align the axis of the null so it matches the viewport axis? In this image I have a null controlling the mouth of the character and I want to move it to the right but due to the orientation of the null this is not an easy task. But looking at the lower left portion of the viewport I can see that the X axis is the pointing to the right. I would like my null to be aligned to the viewport so I could simply translate on the X axis. I know other 3D packages have ways to do this but how do I do this in Houdini? Quote Link to comment Share on other sites More sharing options...
Juraj Posted December 6, 2015 Share Posted December 6, 2015 (edited) Hi, do you need it just for moving nulls in viewport? If yes then you can set Align Handle to View. (shortcut M) If not then you can parent it under another Null , which will have Look At set to your camera. Then if you set Align Handle to Object it will be aligned to camera. Edited December 6, 2015 by Juraj Tomori Quote Link to comment Share on other sites More sharing options...
Atom Posted December 6, 2015 Author Share Posted December 6, 2015 Thank you, the M-KEY works for me. I can press it repeatedly to cycle through the various alignments. Quote Link to comment Share on other sites More sharing options...
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