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Why aren't my points end up on the geometry using SDF?


magneto

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not that it necessarily pertains here, but one thing to be aware about with sdf's and vdbs -- since vdbs are sparse, you can't always rely on them to provide good distance info as you get farther away from your surface (since you're likely to end up outside the active area).

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Hmm, are you growing your exterior band sufficiently?

 

No. Similar issues happen with IsoOffset SDFs though. Also if I extend the volume to encapsulate the points, the volume could become a lot bigger, heavier or crude. I thought the point of SDFs was fast checking of collisions but with these issues, I don't know how you could use them efficiently.

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