Atom Posted March 14, 2017 Author Share Posted March 14, 2017 (edited) I have put together a 20 minute video that shows how to use VEX code to control the Houdini 16 Crowd system to emulate a relay race. crowd_relay_code.txt Edited March 30, 2017 by Atom Adding text document that contains code referenced in the video. Quote Link to comment Share on other sites More sharing options...
Atom Posted March 30, 2017 Author Share Posted March 30, 2017 I have put together a short video that demonstrates how to morph fluid between two shapes. It also demonstrates how to cause velocity to revolve around the shape. 3 Quote Link to comment Share on other sites More sharing options...
edward Posted March 31, 2017 Share Posted March 31, 2017 I wonder if using VDBs and VDB Morph SDF would give nicer blending results than a Sequence Blend. Quote Link to comment Share on other sites More sharing options...
Atom Posted May 20, 2017 Author Share Posted May 20, 2017 (edited) I have put together a short video on how to leverage Houdini 16 pyro instancing. Two modes are demonstrated, one from static scatter points and another from particle system impacts. I got a lot of help on this one from the community on this one. Thank You all very much for answering my endless questions. Edited May 20, 2017 by Atom 1 Quote Link to comment Share on other sites More sharing options...
Atom Posted September 29, 2017 Author Share Posted September 29, 2017 In this video I show how to prepare a piece of cloth for stitching so it can be resolution independent of the stitch points. ap_cloth_MD_pattern_emulate_END.hipnc Quote Link to comment Share on other sites More sharing options...
Atom Posted December 6, 2017 Author Share Posted December 6, 2017 In this video I demo a script that will scan a folder for .OBJ files and create a geometry object for each file it finds on the disk. I further demonstrate how to export those referenced files into the Redshift Proxy file format and construct a simple disk based instancer for fast render times. The script and code I reference in the video are attached in the ZIP file below. createSubnetOfFileNodes.zip 2 1 Quote Link to comment Share on other sites More sharing options...
Atom Posted December 22, 2017 Author Share Posted December 22, 2017 (edited) Apple ][+ Edited March 26, 2020 by Atom Quote Link to comment Share on other sites More sharing options...
Atom Posted March 26, 2020 Author Share Posted March 26, 2020 I have put together a short video that demonstrates how to upres standard Houdini 18 smoke. 1 Quote Link to comment Share on other sites More sharing options...
Atom Posted April 26, 2020 Author Share Posted April 26, 2020 (edited) I have put together a short video on on how to setup a wand battle. Edited April 26, 2020 by Atom 3 Quote Link to comment Share on other sites More sharing options...
Atom Posted May 15, 2020 Author Share Posted May 15, 2020 I put together a short video on how to make smoke fall into a hole. There is also a setup at the end that shows how to generate a fake @heat field using the VDB Diagnostics node. 2 1 Quote Link to comment Share on other sites More sharing options...
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