Atom Posted January 23, 2016 Share Posted January 23, 2016 (edited) Here is basic setup of rolling cubes derived from point locations. They move along a single axis but are random in size. No collision detection at all. There is a particle system option in the HIP file but I am not sure how to link the X location of the cube to the X location of the particle? ap_rolling_cube_from_points.hipnc Edited January 23, 2016 by Atom 2 Quote Link to comment Share on other sites More sharing options...
rayman Posted January 24, 2016 Share Posted January 24, 2016 (edited) This is my very messy and not very successful attempt. DOP_Rolling_Cubes_Reformation_v02.hiplc Edited January 24, 2016 by rayman 5 Quote Link to comment Share on other sites More sharing options...
soulmate212 Posted January 24, 2016 Share Posted January 24, 2016 Hello Creatives I'm still struggling with this example. Can somebody post a simple hip file Quote Link to comment Share on other sites More sharing options...
Navneet Arora Posted January 25, 2016 Author Share Posted January 25, 2016 This is my very messy and not very successful attempt. Rayman , looks nice though but still missing that stacking effect. . You got anymore idea of stacking up? Quote Link to comment Share on other sites More sharing options...
Juraj Posted January 31, 2016 Share Posted January 31, 2016 Hi, here is my project file for assembling effect I showed in my previous shot. It's not perfect and it needs some improvements. Juraj project_forum.zip 3 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.