Jump to content

Recommended Posts

Hi all,

 

I've run a ground while building a set-up for creating centroid points from surface prims, animating/deforming the points, then applying the animation back to the prims via a matching prim_id or prim group_id.

 

The prims in question are separated via facet and partition sops, and all their numbers do match/correspond to the animated/deforming point numbers.

 

The lookdev would be sections of a surface dissolving/evolving via the incoming point motion.

Something roughly in this direction:

 

 

 

I'm just not sure how best to go about copying the motion back to the prims.

 

After some heavy googling, I've been looking at forEach and copy_stamping as an approach but no luck so far.

 

Have a look at the attached hip.

Any help would be appreciated.

post-9537-0-88532200-1454341723_thumb.jp

prim_id_or_group_id__to_follow_point_id_motion.hip

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...