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Crowd Agents Orientation


bretik

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After looking over your scene I can see why the Feet Adaptation is not working. That crowd feature is for bipeds not insects or quadrapeds. Even when I setup the ant toe ankle bones and hips the system would not conform to the terrain.

 

It still maybe possible if some math wizard can provide the correct matrix rotation for conforming an agent to the terrain but you may want to check out other approaches.

 

There is a nice example file here that shows insects conforming to terrain and scaling vertical obstacles.

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