6ril Posted February 13, 2016 Share Posted February 13, 2016 Hi, can anyone tell me why the crowd system stops (all agents disappear) at frame 2500 ? Is there a limit, sim end, or something somewhere ? thanks in advance! cyril. Quote Link to comment Share on other sites More sharing options...
Skybar Posted February 13, 2016 Share Posted February 13, 2016 Default particle life is 100 seconds. Thats frame 2500 at 25 FPS. 1 Quote Link to comment Share on other sites More sharing options...
6ril Posted February 13, 2016 Author Share Posted February 13, 2016 Thanks a lot Skybar !!! Now I need to find that setting somewhere... should be ok. (I'm such a houdinoob) thanks again Quote Link to comment Share on other sites More sharing options...
6ril Posted February 13, 2016 Author Share Posted February 13, 2016 Got it ! in crowd_sim/crowdsource. thank you David. Quote Link to comment Share on other sites More sharing options...
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