6ril Posted March 31, 2016 Share Posted March 31, 2016 Hi, I'm trying to fracture a ground box, with growing towers from underneath it, pretty basic. But I'm already stumbling on a few issues: - can't seem to fracture (use shelf tool "make breakable") a large flat box (the ground). see frac_flat. hipnc it works with box1 at size 2.5 0.1 2.5 but bigger size in x and z will prevent it from fracturing :/ - in this one it works with large ground because I clicked "RBD fracture object" and set it to packed. But how could I prevent the ground from rising (except the broken pieces) ? see frac_flat_packed.hipnc can't constraint packed rbd :/ I'm probably not doing this the right way, so feel free to redirect me to any better solution Thanks in advance. frac_flat.hipnc frac_flat_packed.hipnc Quote Link to comment Share on other sites More sharing options...
6ril Posted April 4, 2016 Author Share Posted April 4, 2016 (edited) So, for the sake of this thread, if another beginner like me stumble in here : I figured out 2 facts that were giving me my pb: - When working with packed RBD, the "make breakable" tool is not working. <-----*EDIT* with build 15.0.416 it's now working - The ground was rising because my tower were in the same geo node -> the resulting collision geo was the convex hull of the 3 towers -> hence the rising ground. I made a geo node for each tower and that solved the pb. Edited May 6, 2016 by 6ril new build (416) Quote Link to comment Share on other sites More sharing options...
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