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Individual RBD objects from copy sop


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Hi guys!

I have a copy sop with 25 cubes copied onto it and I would like to simulate the cubes falling, but right now the cubes do not fall individually, 

how would I go about setting up my dopnet so that the cubes can become individual rbd objects instead of a single rbd object?


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You need to tick the checkbox "pack geometry before copying ". This will allow you to create pack object which will allow you to have them falling individually.

Then, in the dopnet, you'll need a "rbd packed object" instead of the normal rbd object. This will recognize the boxes as individual object and make them falling independently of each other.

Here is a scene file which show you the process.


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