RonaldAZ Posted April 27, 2016 Share Posted April 27, 2016 Hi guys! I have a copy sop with 25 cubes copied onto it and I would like to simulate the cubes falling, but right now the cubes do not fall individually, how would I go about setting up my dopnet so that the cubes can become individual rbd objects instead of a single rbd object? Thanks! Quote Link to comment Share on other sites More sharing options...
mestela Posted April 27, 2016 Share Posted April 27, 2016 packed rbd would be the easiest way. on the copy sop enable 'pack geometry before copying' on the stamp tab, then you can feed that to a rigid body sim. box_copy_rbd.hip 1 Quote Link to comment Share on other sites More sharing options...
ioness Posted April 27, 2016 Share Posted April 27, 2016 Hi, You need to tick the checkbox "pack geometry before copying ". This will allow you to create pack object which will allow you to have them falling individually. Then, in the dopnet, you'll need a "rbd packed object" instead of the normal rbd object. This will recognize the boxes as individual object and make them falling independently of each other. Here is a scene file which show you the process. demo_packed_grid.hip 1 Quote Link to comment Share on other sites More sharing options...
RonaldAZ Posted April 27, 2016 Author Share Posted April 27, 2016 Thank you for the help guys!THis is exactly what I was looking for! Quote Link to comment Share on other sites More sharing options...
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