Jesper Rahlff Posted May 5, 2016 Share Posted May 5, 2016 Hey guys. Quick question here. I have a simple particle sim emitting from a sphere in a direction. I want the velocity to decrease as the particles get older. how would I be able to achieve that? Some of the particles are already born at frame 1 (I have a preroll on my sim) and this needs to apply to them as well. Thanks for the help, and thanks for an awesome forum. Cheers Quote Link to comment Share on other sites More sharing options...
Navneet Arora Posted May 6, 2016 Share Posted May 6, 2016 @v*=@age; i hope this works if it doesnt try normalized age. Quote Link to comment Share on other sites More sharing options...
anim Posted May 6, 2016 Share Posted May 6, 2016 try POP Drag Quote Link to comment Share on other sites More sharing options...
Jesper Rahlff Posted May 7, 2016 Author Share Posted May 7, 2016 navneet does it have to be the negated version of age? as the particle gets older the multiplier value increased, making the particles faster? Quote Link to comment Share on other sites More sharing options...
Navneet Arora Posted May 9, 2016 Share Posted May 9, 2016 On 5/7/2016 at 7:35 AM, Jesper Rahlff said: navneet does it have to be the negated version of age? as the particle gets older the multiplier value increased, making the particles faster? yep you have to negate it inorder to get the drag effect or as Tomas said you can try pop drag as well Quote Link to comment Share on other sites More sharing options...
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